#pragma once

#include "CmdHandler3.h"

class Ent;
class Polygon;
class Scene;
class LineStrip3D;
class PointHandler;
class PolygonGeneratorHandler : public CmdHandler3
{
	Q_OBJECT
public:
	Q_INVOKABLE PolygonGeneratorHandler();
	~PolygonGeneratorHandler();

	virtual void input(const QVariant& data, const QString& rawInput, CommandSource cs) override;
private:
	
};